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 Phoenix Wright: Ace Attorney

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Asakura Yoh

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PostSubyek: Phoenix Wright: Ace Attorney   Wed Sep 21, 2011 9:50 pm

become lawyer :panda: kaya nya yang kebayang meja pengadilan, arsip, dan menjatuhkan, tapi siapa sangka bisa kita mainin tuh game nya simak yaa


Who would be a lawyer, eh? The Bard himself (that's Shakespeare, you philistines) was most uncomplimentary of their profession in several of his plays, even claiming "The first thing we do, let's kill all the lawyers" was a most reasonable opening gambit when attempting to provoke social revolution. Well, Phoenix Wright would have something to say about that. OBJECTION!

Phoenix Wright: Ace Attorney is a point-and-click style adventure game, where you not only get to conduct the LA Law-style courtroom proceedings, but also perform a lot of gumshoe investigative work as well, finding evidence and interviewing witnesses. The game starts you off gently enough, with the first of the five cases concentrating solely on the courtroom aspect of the game, getting you used to finding the critical contradictions in the witness testimony and showing you how to raise objections and press witnesses into revealing weaknesses in their story. It's here that you'll get your first taste of the Manga graphical stylings, the outrageous characterization and the way in which you have to apply logic to the evidence to find your client's innocence. Most surprising about Phoenix Wright is the thick dash of humour that runs through proceedings. You wouldn't normally think that a murder trial would be a place to find comedy, but thanks to a fabulous script, and some wonderfully applied characterizations and plot twists, this is a game that will frequently have you chuckling away.

Mechanically, the DS is well suited to the point-and-click genre, as all interaction with the game environment (choosing dialogue, searching scenes for clues, etc) is done via the touch-screen, leaving the top screen free to show the action. Even though it's an utter gimmick, you can also use the microphone to raise objections or press witnesses by shouting "OBJECTION!" or "HOLD IT!" as appropriate. This is best left, I feel, for when you're playing the game at rush hour on the train, where you can have lots of fun gratuitously hollering "HOLD IT!" to fool twitchy commuters into thinking that they're about to get shot by armed traffic police. On second thoughts, maybe you shouldn't do that...

Quote :
You wouldn't normally think that a murder trial would be a place to find comedy...
Graphically, the game's functional at best, though that's not really such a problem for a game in this genre. There are some nice stylistic touches and a limited, but Sensor 99++ well-executed use of signature animations for the key characters to prevent the game from ever looking bland. The use of sound and music also adds nicely to the atmosphere, but it's the sheer quality of the script that carries the game. I won't go into details, as I'm sure you don't want spoilers in the review, but the way characters and locations are reused from case to case is pleasingly imaginative, and as you get further into the game a narrative subplot gradually reveals more and more to you about the intertwined back-story of Phoenix Wright, his associates, the Fey sisters, and his nemesis, Miles Edgeworth.

While the ongoing narrative and subplot add an extra dimension and keep you interested in the long-term, in the short-term, it's the punchiness of the script and characterization that provides your impetuous to keep playing. As with all point-and-click adventures, the game follows a strictly linear path: there is a clearly defined body of evidence, and you have to find the (also clearly defined) flaws in this evidence and apply them at the appropriate time in the trial. It could be argued that this is probably the game's greatest weakness - that it doesn't allow the player enough freedom during your time in the courtroom. The reason I didn't particularly mind being gently lead around by the nose so much was because of the way it was done.

The character artists have done a superb job with creating individual and memorable characters, giving each one a quirk or hook which the writers have then played to. The naming convention can be best described as Ronseal's 10 year wood stain: they do exactly what they say on the tin. The character called "Gumshoe" is the Inspector Lestrade-type figure - the earnest, honest, but quite dim detective. Mrs Oldbag, is... well, an obnoxious old bag, but she's probably the character with most of the best lines, or at least the cause of them. There's also a children's TV show director who speaks entirely in l33t, a prosecutor so feared he can boss the judge and even a bona fide fanboy. The joy is in the little details of how the writers have brought these characters to life: your assistant Maya's burger obsession; Gumshoe's inability to distinguish Phoenix from his first client, Larry Butz (this character name leads to possibly the best line in the game "If something smells, it's probably the Butz"); Mrs Oldbag's devotion to Jack Hammer (the victim in third case) and her proneness to long, breathless ranting

The eagle-eyed will also spot pop-culture references ranging from the obscure to the mainstream. For example, Jack Hammer is the pseudonym of voiceover actor Daran Norris, which he uses for anime work (such as for the character of Cowboy Andy in Cowboy Bebop) and the catchphrase of The Steel Samurai is "For Great Justice!", which also happens to be the final rallying cry when the zigs are being launched at the end of the infamous "all your base are belong to us" introduction to Zero Wing.

When a game has this much attention to detail, when the script fizzes along with such humour and throws in plot twist after plot twist during the courtroom battles, it's easy to forgive the linearity. In fact, it's probably fair to say that I haven't enjoyed a game as much as I've enjoyed Phoenix Wright for a Sensor 99++ long time - and I'm not even that fond of the adventure genre. There's enough variety between the investigative phases and the courtroom to stop you from ever feeling like the game's in a rut, and the dialogue is consistently interesting, well-written and downright hilarious in places. The only thing that prevents a perfect ten is that there is limited replay value and the linearity of how you must raise objections at predefined points in the proceedings may annoy some people. Otherwise, it's as fine an example of the adventure game genre you're likely to see this year and well worth investing in. In fact, buying this game should be made law

screenshoot
Spoiler:
 

Developer:Capcom
Publisher: Nintendo
Genre: Adventure
No. Players: One

fuih selsei juga (padahal nga ngapangapain )
kalo butuh terjemahan terjemahin aja sendiri yah biar pinter bahasa inggris nya

source : neoseeker.com
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PostSubyek: Re: Phoenix Wright: Ace Attorney   Thu Sep 22, 2011 9:25 pm

udah?!?! eh?? gak ada link download atau apa gitu??

walaupun Nintendo, kan bisa pake emu eh?? emu-nya juga gitu biar keliatan niat..
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PostSubyek: Re: Phoenix Wright: Ace Attorney   Fri Sep 23, 2011 7:44 am

aku lupa pantesan ada yang kurang

link download emulator No$GBA zoomer
download room
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PostSubyek: Re: Phoenix Wright: Ace Attorney   Fri Sep 23, 2011 3:35 pm

oh ini NDS ==a kirain nintendo apa

_________________
Yaranakute mo ii koto nara yaranai
Yaranakereba ikenai koto nara temijikani

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PostSubyek: Re: Phoenix Wright: Ace Attorney   Fri Sep 23, 2011 3:42 pm

keluaran nintendo tapi dimaini nya pake nds :panda:

_________________
『空の色、雲の色、風の色。』
Sora no Iro, Kumo no Iro, Kaze no Iro
~Color of The Sky, Color of The Cloud, Color of The Wind~

-----
『青空の涙、白い雲の寂しい、無色風の悲しみ。。。』
Aozora no Namida, Shiroi Kumo no Sabishii, Mudoku Kaze no Kanashimi
~Tears of The Blue Sky, Loneliness of The White Cloud, Sorrow of The Colorless Wind~

-----
There will be a day, a day...When everything is over...
I have nothing, have nothing...Only this poor heart...

-----
The Blue Sky, The White Cloud, The Freedom Wind...
I wonder when this Heaven will be last...

-----
『この空を越えて、あの日々に帰ろう。』
Kono sora wo koete, ano hibi ni kaerou
~Across the sky, come back to that day~

-----
When human dying, it is just like petals falling in the wind, nothing more or less...
Before, now, then and forever...



ask me @087821546544
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PostSubyek: Re: Phoenix Wright: Ace Attorney   Mon Dec 31, 2012 4:26 pm

yang buat kompi gak ada yah?? :hammer:

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PostSubyek: Re: Phoenix Wright: Ace Attorney   Tue Jan 01, 2013 9:51 am

ini dimainin nya pake emulator NDS bisa dimainin di kompi kok
btw sepertinya apple's mengejar top posters

_________________
『空の色、雲の色、風の色。』
Sora no Iro, Kumo no Iro, Kaze no Iro
~Color of The Sky, Color of The Cloud, Color of The Wind~

-----
『青空の涙、白い雲の寂しい、無色風の悲しみ。。。』
Aozora no Namida, Shiroi Kumo no Sabishii, Mudoku Kaze no Kanashimi
~Tears of The Blue Sky, Loneliness of The White Cloud, Sorrow of The Colorless Wind~

-----
There will be a day, a day...When everything is over...
I have nothing, have nothing...Only this poor heart...

-----
The Blue Sky, The White Cloud, The Freedom Wind...
I wonder when this Heaven will be last...

-----
『この空を越えて、あの日々に帰ろう。』
Kono sora wo koete, ano hibi ni kaerou
~Across the sky, come back to that day~

-----
When human dying, it is just like petals falling in the wind, nothing more or less...
Before, now, then and forever...



ask me @087821546544
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PostSubyek: Re: Phoenix Wright: Ace Attorney   Today at 6:57 am

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